# Saturday, 02 April 2011

Here's yet another C++ team member on Channel 9. Boris starts out reviewing some "old days" things including the Intellisense background I pointed to recently. He explains in more detail why it's so hard to be the C++ team, needing to build an IDE for a language they can't control and that is used by such widely different people. I love that Boris appears to have framed and hung on his office wall someone's comment on a blog post. If you ever wondered whether what you type can make a difference, there's your answer.

With the history and reminiscing out of the way, Boris warms to a topic I haven't heard on Channel 9 before (though I have been hearing it in person) and that's the importance of C++ and specifically the Microsoft toolset, Visual C++, to the games industry. He also talks about how the games industry can be important to all the other developers as well, which I find intriguing. Definitely worth watching and not a rehash of the other C++ videos you may have seen lately.

Kate

Saturday, 02 April 2011 11:07:01 (Eastern Standard Time, UTC-05:00)  #    Comments [2]
Monday, 04 April 2011 14:35:14 (Eastern Daylight Time, UTC-04:00)
Did you mean to include a link to a video? I'd like to see that since I think the comment is from my co-worker on the intellisense post.
John Schroedl
Monday, 04 April 2011 14:36:44 (Eastern Daylight Time, UTC-04:00)
Found it: http://channel9.msdn.com/posts/Talkin-C-with-Boris-Jabes-C-Intellisense-Game-Development-and-Boris-Faces-His-Demons
John Schroedl
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