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Books:  Special Edition Using Visual C++ 4.2

Que books released Special Edition Using Visual C++ 4.2 in November 1996, by Kate Gregory with chapters by Clayton Walnum and Paul Kimmel (ISBN 0-7897-0893-0) . It was revised into Special Edition Using Visual C++ 5.0 in the spring of 1997. The latest revision is Special Edition Using Visual C++ 6.

Try the interactive FAQ if you have questions based on this book

This 800 page book is ideal for experienced programmers who want to learn the ins and outs of Visual C++ 4.2. Special Edition Using Visual C++ 4.2 is aimed at the intermediate to advanced programmer. The book assumes a basic understanding of C++ fundamentals with the goal of making the programmer productive as soon as possible.

See our Tips, Tricks, and Updates page for any updates since this book went to press.

Topics

  • WinInet classes and ActiveX controls for the Internet.
  • New Microsoft Foundation Classes, Windows 95 database programming with Visual C++.
  • Exceptions, templates and Run Time Type Indentification.
  • Adding help to your application.
  • Building ActiveX (OLE) applications.
  • CD-ROM contains the Microsoft Game SDK Strategy Guide.

This book is packed full of information. Here is the table of contents;

Part I Using Developer Studio

Chap. 1 Working with Developers Studio
Chap. 2 Developers Studio commands
Chap. 3 AppWizard and Class Wizard

Part II The MFC Library

Chap. 4 Overview: What's in an Application?
Chap. 5 Messages & Commands
Chap. 6 The Document/View Paradigm
Chap. 7 Dialog and Controls
Chap. 8 Win95 Common Controls
Chap. 9 Property Pages and Sheets and Wizards
Chap. 10 Utility and Collection Classes
Chap. 11 Drawing on the screen
Chap. 12 Persistence and File I/O
Chap. 13 Sockets, MAPI and the Internet
Chap. 14 Database Access
Chap. 15 MFC Macros and Globals


Part III Building a Simple MFC Application

Chap. 16 Choosing a Application Type and Building an Empty Shell
Chap. 17 Building Menus and Dialogs
Chap. 18 Interface Isssues
Chap. 19 Printing and Print Preview
Chap. 20 Debugging
Chap. 21 Help

Part IV ActiveX Applications and ActiveX Custom Controls

Chap. 22 ActiveX Concepts
Chap. 23 Building an ActiveX Container Application
Chap. 24 Building an ActiveX Server Application
Chap. 25 ActiveX Automation
Chap. 26 Building an ActiveX Control

Part V Advanced Topics


Chap. 27 Internet Programming with the winner WinInet Classes
Chap. 28 Building an Internet ActiveX control
Chap. 29 Power-User Features in Developer Studio
Chap. 30 Power-User C++ Features
Chap. 31 Multitasking with Windows Threads
Chap. 32 Additional Advanced Topics

Kate wrote a single chapter in an earlier edition of this book, but has completely rewritten the entire book for this release. She explains:

"When Visual C++ first came out, the original version of this book explained how to do many common programming tasks. With each new Wizard, 40 or 50 pages of the book would disappear. Over time the book became less coherent; it was time for a rewrite. This edition explains old and new features in a direct and straightforward style. Lots of examples and working sample applications make the concepts easier to understand."

The book is enormous (800 pages,) but it could have been bigger. It does not cover:

  • C++ basics : classes, constructors, syntax
  • Object oriented analysis and design
  • OLE/COM/ActiveX details such as interfaces or marshalling
  • User interface design

To get your own copy, we would prefer that you get your local bookstore to order one for you. You see, they usually order three or four, and perhaps the next people in the store will buy a copy when they see it on the shelf. Here's what you need to tell the store:

Title: Special Edition Using Visual C++ 4.2
Author: Kate Gregory
ISBN: 0-7897-0893-0
Published by: Que Books

Amazon.comCan't wait? Don't live near a bookstore? Prefer to buy your books on the web? OK, lots of online bookstores sell it. You can buy it from Amazon right now, by following this link.


Copyright Gregory Consulting Limited 1996-2004. All rights reserved.