Like a lot of folks, I have a Windows Phone and I enjoy it a lot. I've filled it up with (free) games and they pass the time quickly when I have to wait in line or otherwise have an empty minute or two. C++ MVP Marius Bancila had the same experience, but unlike me he responded by writing a version of the game in MFC so he could play it on his own PC as well as on a phone.
You can get the source from his blog post, and another post and its comments (mostly in Romanian - Bing Translate is your friend there) have a nice discussion of performance issues. After all, whenever two or more C++ programmers gather together, someone is going to have an opinion about performance. Take a look for yourself!
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