# Thursday, November 28, 2013

In a word, it was exhausting. But it was also cool from a technical point of view. Here's a still of us I grabbed from the video recording:

The screens in front of us are touch screens. I forgot how much fun it is to demo Hilo on a touch screen. Here's how it looked from my side (sorry about the lunch mess):

And a better view of all three cameras:

You can see that part of my job was to imagine people who wanted to learn C++ on the other side of those cameras. And finally, here's James hard at work getting something onto the demo machine:

I believe this picture immortalizes the moment he tweets about here:

Great day and good fun. Hope everyone learned a lot!

Thursday, November 28, 2013 6:41:15 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1]
Tuesday, December 17, 2013 2:57:59 AM (Eastern Standard Time, UTC-05:00)
Hi, great content, but I'm tempted to click away because the page loads so slowly. You may want to do some up-skilling into photo resolutions before uploading to the web. The 12 MB hi-rez image that you reduce to a business card size on this blog should not be larger than 100kb. Instead, the page loads the full xxMB photo that has just been scaled to show at a smaller size, but with the full image data in the background. Efficiency and effectiveness exists in web design as well as in C (++/#) programming. If you use the tools, use them correctly, otherwise your output won't be optimal. Use any image management tool (even MS Office has one) to resize the photos to roughly the resolution you need for the blog BEFORE uploading them. Minor size corrections of a few pixels height or width won't matter, but don't scale an A0 size image to a postage stamp. If you re-size images before uploading to the web, the page will load in a snap, instead of taking minutes.
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