Earlier this year I flew to Utah for the Pluralsight Author Summit. Spending time with such a great collection of my friends and colleagues, and learning more about how to make a great course, was the real reason for the trip, but I got up early one morning to record a Play by Play video with Geoffrey Grosenbach. He has a genuine skill of getting you to demonstrate your own thought processes aloud and I've enjoyed watching other people's Play by Play sessions a lot.
Geoffrey had arranged for some ancient C++ code for me to poke around in. Mike Woodring came through with the sample code from his 1997 book with Aaron Cohen, WIN32 Multithreaded Programming. Seventeen-year old code it may have been, but it turned out not to be quite as ugly as I would have liked. Still, we put it through its paces a little and talked about how I approach this sort of task.
It came out to about 90 minutes overall so if you have a chance to watch it, let me know what you thought!
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