# Tuesday, July 31, 2007

A former Softie friend of mine IM'ed me about this job. Sure, you need C++ skills, but there's more to it than that. They need a variety of skills because you'll get to do a variety of work... off the top of his head he listed:

  • multiplayer game infrastructure
  • chat and presence application
  • drm / installer
  • IE toolbar
  • flash applets
  • a bunch of other stuff

There's a Craiglist ad, which includes application instructions. This is in Seattle, by the way.


Tuesday, July 31, 2007 5:30:21 PM (Eastern Daylight Time, UTC-04:00)  #    
# Monday, July 30, 2007

Long Zheng has a lot of Microsoft-watching going on. This image comes from a slide he highlighted from Steve Ballmer's presentation for FAM (I already highlighted Craig Mundie's comments to the same audience.)

The comments are interesting too. Read the post.


Monday, July 30, 2007 5:05:30 PM (Eastern Daylight Time, UTC-04:00)  #    
# Sunday, July 29, 2007

If you want to get started in C++ development, or try some parts of it you haven't tried before (remote debugging, perhaps?) then you should take a look at these little video lessons on MSDN. They're adding more as they go, so keep an eye on it...


Sunday, July 29, 2007 6:47:49 PM (Eastern Daylight Time, UTC-04:00)  #    
# Saturday, July 28, 2007

Check it out ... sessions are starting to appear. I've been looking at the Tools and Languages track... there are some talks here I'll be sitting in on for sure.

It's going to be a fun fall!


Saturday, July 28, 2007 10:56:00 PM (Eastern Daylight Time, UTC-04:00)  #    
# Friday, July 27, 2007

You know this is one of my hobbyhorses. But I didn't write this quote, and neither did Herb Sutter or Larry O'Brien:

And so the world is going to move more and more away from one CPU that is multiplexed to do everything to many CPUs, and perhaps specialty CPUs. This is not the world that the programmers target today. This kind of complexity was historically reserved only for the wizards who wrote the core operating system; or, in the world of supercomputing in science and engineering, people who had the ultimate requirement for computational performance built big machines like this and have used them to solve some of the world's tough computational problems. That was always a niche part of the industry.

This presages a change where the industry at large, the whole concept of applications, will ultimately have to be restructured in order to think about how to take advantage of these machines, because they won't just get faster every year. They'll get more powerful, but in fact only if you're able to master these problems of concurrency and complexity.

The concurrency is a real challenge, because the way the industry has grown up writing software - the languages that we chose, the model of synchronization and orchestration, are actually not things that lend themselves toward either exposing parallelism or allowing large-scale composition of big systems and it's in part why we and everybody else, as the software grows in scale, you know, deal to a greater and greater degree with the difficulty of perfecting the software, making it absolutely secure, being able to predict every aspect of its operation. And so today we face the dual challenge of having the prospect of meeting even bigger, more sophisticated pieces of software to do the powerful things that we want, and to do it in an environment where to get that performance at the client on an individual application will require the mastery of parallelism.

This is Microsoft's Chief Research & Strategy Officer, folks. And he says what I say: concurrency is hard, and the future is concurrent. I know we all get by in this crazy churning world of constant new releases by ignoring stuff, but you can't ignore this.


Friday, July 27, 2007 10:40:15 PM (Eastern Daylight Time, UTC-04:00)  #    
# Thursday, July 26, 2007

I'm in! I went for the VPC. Get yours!


Thursday, July 26, 2007 10:23:56 PM (Eastern Daylight Time, UTC-04:00)  #    
# Wednesday, July 25, 2007

Hey, this is fun! Want to write an application? In C++? For Vista?

Maybe it should have a split button:

Or a drop down with a cue banner:

Or ... well how about you read the article? It's by Kenny Kerr. It's the start of a new column for him -- look for it every other month in MSDN Magazine.


Wednesday, July 25, 2007 9:11:34 PM (Eastern Daylight Time, UTC-04:00)  #    
# Tuesday, July 24, 2007

I like to tell the "C++ is still sitting at the grownups table" story whenever I can. Sometimes that gets hard -- people ask why there's a C# wizard or designer for something, and a VB one, but no C++ one. For example, in Visual Studio 2005 the class designer could understand C# and VB code, but not C++. Well that one at least is somewhat fixed. I'm sure you can guess that C++ code is harder for a diagramming tool to understand, so perhaps that's why it had to wait a version.

Please take the survey from the Visual C++ team blog!


Tuesday, July 24, 2007 8:21:05 PM (Eastern Daylight Time, UTC-04:00)  #    
# Monday, July 23, 2007

There has long been a kind of mystery around getting hotfixes from Microsoft. Maybe you read a KB article or a blog or something and you learn that the fix to your problem is in a hotfix. Then there are all kinds of disclaimers about how you shouldn't get the hotfix unless you're totally sure you need it, and on top of that in order to get it, you have to phone someone!

In the last year or so I've obtained two hotfixes. One was sent to me by a friend who'd already gone to the trouble of getting it (something you're totally not supposed to do, but people do it anyway) and the other I got myself - it took less than ten minutes and was no trouble at all, but it was intimidating to do it for the first time. Well now there's an easier way ... hotfixes on the web.


I don't exactly look forward to needing a hotfix, but it will be cool to try this eventually.


Monday, July 23, 2007 8:10:20 PM (Eastern Daylight Time, UTC-04:00)  #